At Sundown (Nintendo Switch)

At Sundown from Mild Beast Games and Versus Evil is a top down shooter with multiplayer at its heart. Originally a Discord store exclusive, the game has since made its way to the Nintendo Switch. How does it fare on this system though? The answer is unfortunately, not all that much better than on PC.

In At Sundown, players will take on the role of a gunslinger placed on a map where light is key to victory. The player’s character is obscured from vision unless they are within a section of the map that has a light and this means that both the player themself and enemies alike cannot see your character if you stick to the shadows. Thankfully, an indicator has been added to the game that allows you to display a marker over your own character so that you don’t get lost in the darkness. This however is only visible when you press and hold a button that triggers the marker to appear.

Players will be able to make use of a variety of weapons in At Sundown ranging from shotguns to pistols and even a sword. Players will use their weapons to attack and defeat other players that have the same objective. The game is extremely simplistic but therein lies some of its beauty. It’s easy to grasp concept of going in guns blazing against 3 other players in the darkness obfuscated maps is enjoyable and oddly, quite addictive in short bursts. The game does have some other modes such as Capture the Flag but these need to be unlocked by playing the game.

At Sundown is a game that’s best played with friends. Players can face off against bots but much of the game’s enjoyment stems from it’s multiplayer centric gameplay. Hiding in the darkness and popping up to shoot at someone is what the game is all about. Throw in multiplayer and you definitely have a simple recipe for success. It’s not a triple A title and doesn’t seek to be one but At Sundown definitely delivers fun.

Graphically, the game is not really exceptionally detailed. The aesthetic and art style it employs screams indie but is still visually appealing enough to attract attention. Weapon blasts look retro and so too does the map design but this isn’t a bad thing. The soundtrack used in the game is about what one would expect from an indie title and there isn’t anything to complain about here. One major gripe with the title though lies with the fact that there’s an annoying flashing white light whenever you click through a menu. Changing maps becomes an almost epileptic seizure inducing experience since the game’s UI screen will flash white for some unknown reason with every button press. Hopefully the developers will be able to fix this because it’s extremely off putting when the Nintendo Switch’s screen flashes for no real reason other than to indicate that a selection has changed in the menu.

Overall, At Sundown is a lightweight title that’s only worth picking up if you’re going to play it with friends while chatting to them over a program like Discord for example. There’s some laughs to be had in its simplistic gameplay elements that can only happen if you’re playing with friends since it’s a hide and seek shooter of sorts. If you’re able to pick it up at a discounted price, it’s worth adding to your game library for playing with friends.